AI Insights · Timothy · October 2021
Top 5 Paid Games on Android in Finland: Q3 2021 Performance
Discover the performance trends of the top 5 paid game apps on Android in Finland during Q3 2021, including weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top 5 paid game apps on Android in Finland showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.
Geometry Dash Lite saw a consistent performance in weekly downloads, starting at around 1K and experiencing a slight dip mid-quarter before rebounding to approximately 1.2K by the end of September. Active users followed a similar pattern, peaking at 45.1K in late July and then declining to 33.9K at the end of August, before recovering slightly to 37.1K by the quarter's end.
My Child Lebensborn LITE experienced a significant spike in weekly downloads early in the quarter, reaching a high of nearly 4K in the week of July 12. This surge was mirrored in its revenue, which peaked at $731 in the same week. However, both metrics declined steadily toward the end of the quarter, with downloads dropping to 68 and revenue falling to $4. Active users showed a similar trend, peaking at 5.8K in mid-July and decreasing to 283 by the end of September.
Pou maintained a stable performance throughout Q3 2021. Weekly downloads hovered around 500-700, with minor fluctuations. Revenue remained modest, peaking at $23 in both early July and late July. Active users were quite consistent, starting at around 28.5K and ending the quarter at 26.2K, showing a slight decline over the three months.
Minecraft demonstrated strong and stable performance. Weekly downloads saw a steady increase from 233 at the beginning of the quarter to 471 by the end. Revenue peaked at $3.1K in the last week of June and maintained an average of around $2.3K to $2.7K for the rest of the quarter. Active users consistently stayed above 25K, peaking at 29.1K at the end of August.
Red Ball 4 had a more fluctuating performance in terms of weekly downloads, ranging from 240 to 328. Revenue remained low but stable, peaking at $8 in mid-July and ending at $7 in the last week of September. Active users hovered around 3.6K throughout the quarter, with minor fluctuations.
These insights into the performance of the top 5 paid game apps on Android in Finland during Q3 2021 were provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.